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Hangar 77 – Sci-Fi Modular Environment Tileset for Unity [CoolWorks Studio]

Complete sci-fi hangar industrial environment tileset for Unity Asset Store.
Available at Unity Asset Store and CGTrader.

Hangar 77 Preview Trailer

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Environment preview

Tileset preview

Tileset preview

Tileset preview wireframe

Tileset preview wireframe

Fire extinguisher prefab for the Hangar 77 environment

Fire extinguisher prefab for the Hangar 77 environment

Wireframe

Wireframe

Texture preview

Texture preview

Trash bin prefab for the Hangar 77 environment

Trash bin prefab for the Hangar 77 environment

Wireframe

Wireframe

Texture preview

Texture preview

Crate prefab for the Hangar 77 environment

Crate prefab for the Hangar 77 environment

Wireframe

Wireframe

Texture preview

Texture preview

Container prefab for the Hangar 77 environment

Container prefab for the Hangar 77 environment

Wireframe

Wireframe

Texture preview

Texture preview

WIP 01 – Basic blockout

WIP 01 – Basic blockout

WIP 02 – Basic blockout

WIP 02 – Basic blockout

WIP 03 – Floor assembly

WIP 03 – Floor assembly

WIP 04 – More floor

WIP 04 – More floor

WIP 05 – Main hangar supports

WIP 05 – Main hangar supports

WIP 06 – Walls

WIP 06 – Walls

WIP 07 – Platforms

WIP 07 – Platforms

WIP 08 – Ramps

WIP 08 – Ramps

WIP 09 – More materials finished

WIP 09 – More materials finished

WIP 10 – Even more materials finished

WIP 10 – Even more materials finished

WIP 11 – Cluttering

WIP 11 – Cluttering

WIP 12

WIP 12

WIP 13 – Ceiling

WIP 13 – Ceiling

WIP 14 – Hangar doors

WIP 14 – Hangar doors

WIP 15 – Preview before lightmapping

WIP 15 – Preview before lightmapping